#include "ConnectedNode.h"


ConnectedNode::ConnectedNode(void)
{
}

ConnectedNode::ConnectedNode( Contig *c, int ori, int dis )
{
	m_contig = c;
	m_ori = ori;
	m_minDis = dis;
}


ConnectedNode::~ConnectedNode(void)
{
}

int ConnectedNode::GetMinDis() const
{
	return m_minDis;
}

Contig* ConnectedNode::GetContig() 
{
	return m_contig;
}

int ConnectedNode::GetOri()
{
	return m_ori;
}
